Each of the Images/Names Below Includes a Description of the Software and a Download Link.
A Simple CLI/CLU Save-Editor for ISZ, to give you nearly complete control over your Saves. NISZSE also now supports .ISplg Loading.
Modify Ice Station Z in real time. From deleting assets, teleporting, super-speed, instant killing, and infinite health. Debug your game, dump UOBjects, Log Crashes, and so much more.
Based off of the Original "ISZ-Hack-Tool" This version includes 230,000+ Health, Infinite Bullets, Infinite Weapon Durrability, it also includes the original hacked Save-Data, and a giant Tent Base.
Another Simple CLI/CLU Application for BattleMinerZ, BattleMiner, & The Magic Hammer. And can edit Health & Other Stats.
Made to Bruteforce All 19.24 Billion ISZ Player ID Compinations. Not really useful unless you know what to do with them.
A Simple-To-Use UI that aims to fix Corrupted Save-Data from Ice Station Z. This was reimplimented into NISZSE as a Feature.
Rebuilds a broken/deleted Child Save-Data Key. Without this Key the game can overwrite your Save-Data. Requires a Parent Key (9a2ba2abf4b728dd.sav).
Convert Save-Data between ISZ on Steam/PC to Nintendo Switch, and Vice-Versa. Requires that The Parent & Child Key are present when converting from Steam/PC to Nintendo Switch.
Extremely Experimental ISZ2 Aimbot. Uses PyDirectInput & CV2 to aim and shoot Zombies.
Compiles "source.txt" in Yaml Format to a Plugin-Format that The "NISZSE" can then load and use.
Unlocks the FPS in both "Vampire Slayer: The Resurrection" and in "Ice Station Z".
Modify's any UE4 Game's FOV Settings in Real-Time.
Loads Simple Plugins Into Memory, Allowing hacking of many UE4 Games, including ISZ-2021.
Unlocks the UE4 console for ISZ, and VS. A fork based of the original ISZ-Injector.
Allows Loading of .uasset, .pak, and .uarc Mods. As-well-as Injecting the UE4 Console, Dumping Keys, and much more.
Allows Plugin Development for the ISZ-ModMenu Without Need for the Source-Code. (Supports Python, Batch, Visual Basic Script, C++, and Lua).
Patches ISZ-2021 on Steam/PC for Blueprint, C++, and Console Modding.
An Open-Source Installer that allows users to install "VS: Revisioned". A Mod I had made to rebalance VS: TR (Vampire Slayer: The Resurrection).
mc3dslib is a Python Library that allows for Manipulation of MC3DS Files, Romfs, SaveGame, and Configurations.
Enables editing of "options.txt" from MC3DS using the Built-in Windows Notepad Application, among other Text Editors.
A 3DS Homebrew Application that converts Material Attribute Files from MC-3DS Edition to *.json
A tool that Converts Material Attribute formats (*.material3DS, *.material, *.images, *.mat, *.dat) to *.JSON Format.
An Extremely simple CLI/GUI that "just works" no questions asked. With some advanced 3DST Texture options sprinkled inside.
A cheat/hack plugin for Ice Station Z on PC/Steam in a compiled *.dll format. Made for use with RE-UE4SS (Lua Subsystem), and UUU4 Injector.
Enables Hotkeys for Ice Station Z's Menu Wheel on PC/Steam, fully written in C++ with it's own custom autoloader.
ISZ-Parser parses (extracts) Ice Station Z 3DS Save(s) Information into JSON. Ensuring proper compatibility with Game Engines & Languages.
An Open-Source Shared Library compiled into a *.dll to Load the ISZ-2021-Plugin into Ice Station Z.
A *.dll hook (Shared Library) for ISZ-2021 which permits Running.
A *.dll hook (Shared Library) for ISZ-2021 which permits Jumping.
UE4LE (UE4-Load-Exe) loads an executable file when called by UMU, RE-UE4SS, or UML. Allowing executable ModMenu's to be loaded at game startup.